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Equipment

Industrial Elixir adds bronze armor and tools, powerful quantum armor, and an electric jetpack.

Bronze Equipment

Bronze is an early-mid tier material (iron harvest level).

Bronze Tools

ToolDurabilityAttack DamageSpeedPhoto
Bronze Sword3405.0−2.4bronze_sword
Bronze Shovel3403.5−3.0bronze_shovel
Bronze Pickaxe3403.0−2.8bronze_pickaxe
Bronze Axe3408.0−3.1bronze_axe
Bronze Hoe3400.0−1.0bronze_hoe
  • Tool material stats: durability 340, mining speed 6.0, attack damage bonus 2.0, enchantability 14, iron harvest level.
  • Repaired with bronze ingots (bronze_tool_materials tag).

Bronze Armor

PieceDefensePhoto
Bronze Helmet2bronze_helmet
Bronze Chestplate6bronze_chestplate
Bronze Leggings5bronze_leggings
Bronze Boots2bronze_boots
  • Armor material stats: durability multiplier 15, enchantability 9, no toughness, no knockback resistance.
  • Repaired with bronze ingots (repairs_bronze_armor tag).

Quantum Armor

The Quantum Suit is the top-tier powered armor. Each piece stores 10,000,000 E, charges at Tier 5 (8192 E/t), and is unbreakable. Its cyan durability bar shows its energy level.

PieceBase DefensePhoto
Quantum Helmet4quantum_helmet
Quantum Chestplate10quantum_chestplate
Quantum Leggings7quantum_leggings
Quantum Boots4quantum_boots
  • Armor material stats: durability multiplier 37, enchantability 25, toughness 5.0, knockback resistance 0.1, full-set armor 37.
  • When powered, each piece grants bonus armor/toughness/knockback attributes; the Leggings also grant +0.15 movement speed.

Piece Abilities

PieceAbilityEnergy Cost
HelmetRefills underwater air when low1,000 E per refill
HelmetRefills hunger when ≤ 7 shanks10,000 E
HelmetRemoves Poison10,000 × (amplifier+1) E
HelmetRemoves Wither25,000 × (amplifier+1) E
HelmetToggleable Night Vision25,000 E to activate
ChestplateJetpack flight / hover25 E/t flight, 37 E/t hover
ChestplateClears firefree
LeggingsSprint speed ×3 (×9 on ice)passive (needs power)
LeggingsDolphin's Grace while swimmingpassive (needs power)
BootsBoosted jump1,000 E
BootsNegates fall damage(fallDist − 12) × 900 E

Damage Absorption

When powered, the armor absorbs incoming damage, spending energy instead of health. Each piece reduces damage (Helmet 15%, Chestplate 44%, Leggings 30%, Boots 15%) — the full set is effectively immune while energy lasts. Cost: 900 + 30 × damage per piece.

Electric Jetpack

electric_jetpack

A powered chestplate that lets you fly.

  • Capacity: 300,000 E, Tier 3 (512 E/t input), unbreakable.
  • Flight: Hold jump to fly (25 E/t), double-tap for hover mode (37 E/t).
  • Clears fire for free.
  • Uses the same flight physics as the Quantum Chestplate (thrust up 0.30, forward 0.08, hover mode).

Keybinds & Controls

The mod adds an Industrial Elixir category to the Controls menu (Options → Controls… → Key Binds). It registers three keys, all used as modifiers for powered-armor abilities:

Key BindDefault KeyDescription
Mode Switch KeyMModifier for armor abilities
ALT KeyLeft AltModifier for armor abilities
Boost KeyLeft ControlModifier for armor abilities

Key Combinations

CombinationActionRequires
Hold M + press Left AltToggle Night Vision on/offQuantum Helmet (25,000 E)
Hold Left Ctrl + press SpaceBoost JumpQuantum Boots (1,000 E)
Hold M + press SpaceToggle Hover mode on/offQuantum Chestplate / Electric Jetpack
Hold Space / W / A / DJetpack thrust / forward / strafeQuantum Chestplate / Electric Jetpack

While wearing the Quantum Chestplate or Electric Jetpack, holding Space (jump) thrusts you upward, W moves you forward, and A/D strafe — these inputs are sent to the server to drive the flight physics.

Boats & Signs

The mod adds rubber wood water vehicles and signs:

ItemUsePhoto
Rubber BoatRegular boatrubber_boat
Rubber Chest BoatBoat with chestrubber_chest_boat
Rubber SignPlaceable signrubber_sign
Rubber Hanging SignHanging signrubber_hanging_sign

Hand Tools

ItemUsePhoto
HammerRolling operation (durability 80)tool_rolling
CutterCutting operation (durability 80)tool_cutting